With the 2015 MXGP Championship wrapped up, Youthstream and Milestone have turned their attention to MXGP2, The Official Motocross Videogame.
Today they have released the first batch of screenshots, which are all from the MXGP of Patagonia, Argentina.
You may recall this stunning circuit was awarded best track in 2015 – on its debut year no less.
MXGP2, The Official Motocross Videogame, is scheduled for launch in February 2016 on Xbox One, PlayStation 4, and Windows PC/STEAM.
Located in Predio Los Cohiues Rugby Club, 10 km from Villa La Angostura, the track was designed by Lucas De la Fuente, a former motocross rider.
Youthstream say the terrain and its innovative design will give all the players the chance to experience the true emotion of a motocross rider with a high simulation level.
The Terrain Deformation system will affect not only the graphics side of the track but also the physics of the bike. We can expect the experience to be more dynamic and immersive leaving the control to the player.
With the Graphics Engine upgrade it will be possible to enjoy bike details, crowd system and landscape like never before on a motocross Videogame.
The stars of MXGP2, The Official Motocross Videogame are the riders, the teams and the circuits of the 2015 season.
As if that weren’t enough, MXGP2 ups the stakes: the game covering the 2015 season brings a breath of fresh air, along with a blast of exhaust fumes, with the introduction of vehicle and rider customisation, indoor arena events, and much, much more.
MXGP2 will ensure players to keep one hand ready on the throttle, placing them firmly at the centre of the videogame experience.
The career mode is present and correct, alongside on-line and off-line modes to challenge players and push their gamepads to the limits, right up to the ultimate test: winning the title of undisputed motocross champion, standing shoulder to shoulder and riding bar to bar with leading names in international motocross racing, like Ryan Villopoto and eight-time world champion Tony Cairoli.